﻿package II.controls {
	import flash.geom.Point;
	
	
	public class CursorPath {

		
		
		public function get points () : Vector.<Point> {
			if ( _points == null ) {
				_points = new Vector.<Point>();
			}
			return _points;
		}
		protected var _points:Vector.<Point> = null;
		
		// METHODS //
		
		public function addPoint ( p:Point ) : void {
			this._points.push ( p );
		}
		
		
		
		// METHODS //
	}
	
}
